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This study investigates vorticity generation by short-crested wave breaking by using the mesh-free Smoothed Particle Hydrodynamics model, GPUSPH. The short-crested waves are created by generating intersecting wave trains in a numerical wave basin with a beach. The capability of GPUSPH to simulate short-crested waves is first validated by laboratory measurements. Then we examine short-crested wave breaking with two incident wave heights H = 0.2 m and 0.3 m. The larger incident wave breaks at thedoi:10.9753/icce.v35.waves.1 fatcat:znszmxy3erhtnmzyqo2xudhque