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Penerapan Pembelajaran Kooperatif Tipe Find Someone Who dan Flashcard Game untuk Meningkatkan Motivasi Belajar Siswa
2018
Ilmu Pendidikan: Jurnal Kajian Teori dan Praktik Kependidikan
The purposes of this classroom action research were to describe: (1) the application of learning cooperative find someone who and flashcard game type to increase learning motivation social studies in students' fifth grade; and (2) response of fifth grade students SDN Klanderan to the application find someone who and flashcard game. The subjects of this study is the fifth grade students totaling 32 students. This study was conducted in one cycle. Data collection instruments in this study used
doi:10.17977/um027v3i12018p022
fatcat:phell4iydnfmlmimtqbirn65eu