A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2017; you can also visit the original URL.
The file type is application/pdf
.
Perception thresholds for augmented reality navigation schemes in large distances
2008
2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Because the resolution of see-through displays is lower than the resolution of the human eye, perception of AR schemes is complicated in large distances. To discover, how design issues of perception correlate with presentation in large distances, we developed three different variants of arrow-based route guidance systems. With a large-scale Head-Up Display having a large focal depth, we tested the variants under different conditions on perception and interpretability.
doi:10.1109/ismar.2008.4637360
dblp:conf/ismar/TonnisKK08
fatcat:3zkgdqrep5eb5l2hf2f5mk6beu