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ContextLua
2010
Proceedings of the 2nd International Workshop on Context-Oriented Programming - COP '10
Behavioral variations are central to modern computer games as they are making the gameplay a more interesting user experience. However, these variations significantly add to the implementation complexity. We discuss the domain of computer games with respect to dynamic behavioral variations and argue that context-oriented programming is of special interest for this domain. This motivates our extension to the dynamic scripting language Lua, which is frequently used in the development of computer
doi:10.1145/1930021.1930026
dblp:conf/ecoop/WastySASH10
fatcat:uvbt5lqiejai7pf3k63hshl4f4