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Limit cycle control and its application to the animation of balancing and walking
1996
Proceedings of the 23rd annual conference on Computer graphics and interactive techniques - SIGGRAPH '96
work of [16, 5, 30, 35] is a good survey of recent techniques aimed at making the most flexible use of existing motion-capture and keyframe data. The advantages of motion capture are obvious: the immediate generation of realistic human motions. However, motion capture does not provide us with sufficient understanding to create more general walking motions, especially when conditions are unpredictable, when new motions need to be generated, or when dealing with non-human characters. Developing
doi:10.1145/237170.237231
dblp:conf/siggraph/LaszloPF96
fatcat:x4nqlur6qba47bsbozm7dmrboi