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Integrating Range and Texture Information for 3D Face Recognition
2005
2005 Seventh IEEE Workshops on Applications of Computer Vision (WACV/MOTION'05) - Volume 1
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face recognition system that utilizes three-dimensional shape information to make the system more robust to arbitrary view, lighting, and facial appearance. For each subject, a 3D face model is constructed by integrating several 2.5D face scans from different viewpoints. A 2.5D scan is composed of one range image along
doi:10.1109/acvmot.2005.64
dblp:conf/wacv/LuJ05a
fatcat:xill3sf4q5fdze6klru4r4xpoq