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Bodily interaction in the dark
2013
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI '13
In light of the growing interest in designing for new bodymovement based interfaces through somaesthetics and somatic awareness, we created a sound-based interaction using the Microsoft Kinect device, which is performed in the dark. The absence of visual feedback led participants to deeply focus on the movement of their bodies, and to have a different awareness of their bodies and the space around them. The notable difference between performing this interaction in light and dark suggests that
doi:10.1145/2470654.2466166
dblp:conf/chi/VongsathornOM13
fatcat:5lpgoszkcndqxkqsrypyga6dcq