Instanced model simplification using combined geometric and appearance-related metric [article]

Sadia Tariq, Anis Ur Rahman, Tahir Azim, Rehman Gull Khan
2021 arXiv   pre-print
Evolution of 3D graphics and graphical worlds has brought issues like content optimization, real-time processing, rendering, and shared storage limitation under consideration. Generally, different simplification approaches are used to make 3D meshes viable for rendering. However, many of these approaches ignore vertex attributes for instanced 3D meshes. In this paper, we implement and evaluate a simple and improved version to simplify instanced 3D textured models. The approach uses different
more » ... tex attributes in addition to geometry to simplify mesh instances. The resulting simplified models demonstrate efficient time-space requirements and better visual quality.
arXiv:2101.02570v1 fatcat:crhb2rk6rfchtcr2ghhlha534y