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Designing BOTs with BDI agents
2009
2009 International Symposium on Collaborative Technologies and Systems
In modern computer games, 'bots' -Intelligent realistic agents play a prominent role in success of a game in market. Typically, bots are modeled using finitestate machine and then programmed via simple conditional statements which are hard-coded in bots logic. Since these bots have become quite predictable to an experienced games player, she might lose her interest in game. We present a model of bots using BDI agents, which will show more human-like behavior, more believable and will provide
doi:10.1109/cts.2009.5067479
dblp:conf/cts/PatelH09
fatcat:bxwaneqtvvb7dbf3kz22ywhlti