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This paper presents a new method to increase the quality of 3D video, a new media developed to represent 3D objects in motion. This representation is obtained from multi-view reconstruction techniques that require images recorded simultaneously by several video cameras. All cameras are calibrated and placed around a dedicated studio to fully surround the models. The limited quality and quantity of cameras may produce inaccurate 3D model reconstruction with low quality texture. To overcome thisdoi:10.1109/cvpr.2008.4587703 dblp:conf/cvpr/TungNM08 fatcat:24xcepenbrehbarvnzrfniu72u