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Practical Parallel Rendering of Detailed Neuron Simulations
[article]
2013
Eurographics Symposium on Parallel Graphics and Visualization
Parallel rendering of large polygonal models with transparency is challenging due to the need for alpha-correct blending and compositing, which is costly for very large models with high depth complexity and spatial overlap. In this paper we compare the performance of raster-based rendering methods on mesh models of neurons using two applications, one of which is specifically tailored to the neuroscience application domain, the other a general purpose visualization tool with domain specific
doi:10.2312/egpgv/egpgv13/049-056
fatcat:gbqnbmg42bchlhzqt33a25mzii