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ATTAC-L: A modeling language for educational virtual scenarios in the context of preventing cyber bullying
2013
2013 IEEE 2nd International Conference on Serious Games and Applications for Health (SeGAH)
Abstract� Cyber bullying (bullying via electronic communication tools) is a relatively recent phenomenon that especially occurs among early adolescents. As cyber bullying may have a serious impact on the mental (and physical) well-being of victims, it is important to develop effective evidence-based interventions against cyber bullying. The "Friendly ATTAC"-project has the aim to develop so-called virtual interactive scenarios (i.e. digital games) to modify behavior patterns associated with
doi:10.1109/segah.2013.6665300
dblp:conf/segah/BroeckhovenT13
fatcat:mc37z74qrjalnmo3sakurh7vlm