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Confirmatory Factor Analysis: User Behavior M-Commerce Gamification Service in Indonesia
2022
JOIV: International Journal on Informatics Visualization
Gamification of marketing is a fast-growing phenomenon and an innovation for mobile marketing. Gamification is a strategy for increasing the attractiveness of mobile consumers to encourage increased shopping behavior, loyalty, engagement, and product advocacy. Understanding the factors behind the use of gamification services in m-commerce is very interesting, and no one has done any research. This study investigates the theory of self-determination (competence, autonomy, and relatedness) and
doi:10.30630/joiv.6.2.848
fatcat:lc4ht5iyyng3hkzlwuscgi6dga