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Temporal wavelet-based compression for 3D animated models
2007
Computers & graphics
We present an efficient compression scheme for animated sequences of triangular meshes of the same connectivity. The proposed algorithm exploits the temporal coherence of the geometry component by using a temporal wavelet filtering. The quantization of the resulting wavelet coefficients is then optimized by a bit allocation process. This process dispatches the bit budget across the coefficient subbands according to their influence on the quality of the reconstructed sequence for one specific
doi:10.1016/j.cag.2006.09.009
fatcat:jgdsesmu3jgsnint42gf3jghwq