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Optimized distributed implementation of multiparty interactions with Restriction
2015
Science of Computer Programming
Using high level coordination primitives allows enhanced expressiveness of componentbased frameworks to cope with the inherent complexity of present-day systems designs. Nonetheless, their distributed implementation raises multiple issues, regarding both the correctness and the runtime performance of the final implementation. We propose a novel approach for distributed implementation of multiparty interactions subject to scheduling constraints expressed by priorities. We rely on a new
doi:10.1016/j.scico.2014.02.013
fatcat:v3kzfprplrbw5msm4jq7zk6gba