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Specification of interface interaction objects
1994
Proceedings of the SIGCHI conference on Human factors in computing systems celebrating interdependence - CHI '94
User Interface Management Systems have significantly reduced the effort required to build a user interface. However, current systems assume a set of standard "widgets" and make no provisions for defining new ones. This forces user interface designers to either do without or laboriously build new widgets with code. The Interface Object Graph is presented as a method for specifying and communicating the design of interaction objects or widgets. Two sample specifications are presented, one for a
doi:10.1145/191666.191793
dblp:conf/chi/Carr94a
fatcat:2pbmxtxfhnfpfillpj6jmc3ose