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Search problems (in which the objective is to find possibly mobile targets) and pursuit-evasion games (where one or more pursuers try to capture an evader who, in turn, tries to avoid capture) both have long histories in mathematics, operations research, and computer science. Classical results were sometimes driven by mere intellectual curiosity but more often by the wide range of applications, mainly in military settings. Only recently, however, have such tasks been performed by roboticdoi:10.1007/s10514-011-9252-1 fatcat:53kvltharjh2to7rwyqen624im