Monte-Carlo planning for unit control in StarCraft

Zhe Wang, Kien Quang Nguyen, Ruck Thawonmas, Frank Rinaldo
2012 The 1st IEEE Global Conference on Consumer Electronics 2012  
This paper presents an application of Monte-Carlo planning (MCPlan) to controlling units in a RTS game StarCraft. We apply an greedy   algorithm to model the opponent in a simulation for improving MCPlan's performance. Experimental results are provided at the end of this paper, which show the potential of MCPlan in this domain.
doi:10.1109/gcce.2012.6379597 fatcat:tmy3smgetfajfflwurywz4z52m