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An Adversarial Objective for Scalable Exploration
[article]
2020
arXiv
pre-print
Model-based curiosity combines active learning approaches to optimal sampling with the information gain based incentives for exploration presented in the curiosity literature. Existing model-based curiosity methods look to approximate prediction uncertainty with approaches which struggle to scale to many prediction-planning pipelines used in robotics tasks. We address these scalability issues with an adversarial curiosity method minimizing a score given by a discriminator network. This
arXiv:2003.06082v4
fatcat:gb7vwk35p5fk3drgho37tbx3dq