A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2006; you can also visit the original URL.
The file type is application/pdf
.
Shear-image order ray casting volume rendering
2003
Proceedings of the 2003 symposium on Interactive 3D graphics - SI3D '03
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the best of ray-per-pixel volume rendering algorithms (full image order), while at the same time retaining computational complexity and spatial coherence near to that of the fastest known algorithm (shear-warp). In shear-image order, as in shear-warp, the volume data set is resampled along slices parallel to a face of the
doi:10.1145/641480.641510
dblp:conf/si3d/WuBLS03
fatcat:ythvp5mbmfbwxdjysyu2yctkt4