Visualizing and understanding players' behavior in video games

Dinara Moura, Magy Seif el-Nasr, Christopher D. Shaw
2011 Proceedings of the 2011 ACM SIGGRAPH Symposium on Video Games - Sandbox '11  
As video games become more popular, there is an urge for procedures that can support the analysis and understanding of players' behaviors within game environments. Such data would inform game and level designers of game design issues that should General Terms Visualization, Telemetry Data
doi:10.1145/2018556.2018559 fatcat:4nnm6oeqj5ghpbgis5ijpb24ty