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Age group differences on perception of autoplay in mobile game playing among korean gamers
2020
Indonesian Journal of Electrical Engineering and Computer Science
Autoplay functions are embedded in most mobile role playing games and mobile multiplayer online battle arena games recently. Theoretically, there are different views on autoplay function in that it may be a 'fake play' from the traditional view and it is economical and gives functional benefits for game developing companies on balancing from functionalists' view. In this paper, we investigate how this autoplay functions are perceived to the Korean mobile gamers. We report that there exists a
doi:10.11591/ijeecs.v19.i3.pp1519-1524
fatcat:d2lj45ljovhudniglhajrbzkmi