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This paper introduces GLUBs, which are games based on molecular mechanisms that take place in biological systems. Such games make use of interactive 3D graphics, and allow the player to interact with molecular components using simple 2D mouse gestures. They are similar to puzzle games, since the goal is to discover the correct interactions between molecular components. When the correct interactions are found, the player observes a molecular mechanism taking place. GLUBs thus have the potentialdoi:10.1145/1920778.1920795 dblp:conf/fplay/Pintilie10 fatcat:dd4oouvg4jbyvcajq2le463rm4