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The Influence of Grid Rotation in von Neumann and Moore Neighborhoods on Agent Behavior in Pedestrian Simulation
2014
Complex Systems
Most crowd simulations (CS) in architectural spaces are based on rectangular grids with von Neumann or Moore neighborhoods. A real space, however, is not limited to right angles. This paper focuses on qualitative aspects of CS, namely the agent!s behavior. More specifically: whether or not an agent!s behavior seems realistic or natural. Space Discretization in Architectural and Urban Design 2. A guideline system is a common aid introduced in various fields of engineering and design, for
doi:10.25088/complexsystems.23.4.343
fatcat:lk4irombhjdklnlq3lenwvuobu