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Software prefetching, typically in the context of numericor loop-intensive benchmarks, has been proposed as one remedy for the performance bottleneck imposed on computer systems by the cost of servicing cache misses. This paper proposes a new heuristic-SPAID-for utilizing prefetch instructions in pointer-and call-intensive environments. We use trace-driven cache simulation of a number of pointer-and call-intensive benchmarks to evaluate the benefits and implementation trade-offs of SPAID. Ourdoi:10.1109/micro.1995.476830 dblp:conf/micro/LipastiSKR95 fatcat:5od7gljt2ndqjfcps2ti7mfbzi