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In card games, two or more players can act as colluders: they exchange information in order to collectively win the game. Electronic games (e-gaming) are supposed to be played under secure e-gaming protocols. Hence some tricks cannot be performed: card exchange, knowledge of opponent cards without their consent, shuffling and dealing the deck for one's own benefit, etc. Therefore, if two or more players collude, all they can do is exchange information. In the real world, other players candoi:10.1109/itcc.2005.153 dblp:conf/itcc/Vallve-Guionnet05 fatcat:mlsimaal35fvjjztm3tmvqtefe