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Simulating hearing loss in virtual training
2010
2010 IEEE Virtual Reality Conference (VR)
Audio systems for virtual reality and augmented reality training environments commonly focus on high-quality audio reproduction. Yet many trainees may face real-world situations where hearing is compromised. In these cases, the hindrance caused by impaired or lost hearing is a significant stressor that may affect performance. Because this phenomenon is hard to simulate without actually causing hearing damage, trainees are largely unpracticed at operating with diminished hearing. To improve the
doi:10.1109/vr.2010.5444757
dblp:conf/vr/SadekKB10
fatcat:znuxfczgnrfqjhct5wdh5rm5i4