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Experimental Studies in General Game Playing: An Experience Report
[article]
2020
arXiv
pre-print
We describe nearly fifteen years of General Game Playing experimental research history in the context of reproducibility and fairness of comparisons between various GGP agents and systems designed to play games described by different formalisms. We think our survey may provide an interesting perspective of how chaotic methods were allowed when nothing better was possible. Finally, from our experience-based view, we would like to propose a few recommendations of how such specific heterogeneous
arXiv:2003.03410v1
fatcat:w5t5bo6oc5adledf4nx4s2os2u