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The computational complexity of nash equilibria in concisely represented games
2006
Proceedings of the 7th ACM conference on Electronic commerce - EC '06
Games may be represented in many different ways, and different representations of games affect the complexity of problems associated with games, such as finding a Nash equilibrium. The traditional method of representing a game is to explicitly list all the payoffs, but this incurs an exponential blowup as the number of agents grows. We study two models of concisely represented games: circuit games, where the payoffs are computed by a given boolean circuit, and graph games, where each agent's
doi:10.1145/1134707.1134737
dblp:conf/sigecom/SchoenebeckV06
fatcat:lzin6ftnivfalfafketbzmm6ai