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Crowd simulation: a video observation and agent-based modelling approach
2016
International Journal of the Digital Human
Human movement in a crowd can be considered as complex and unpredictable, and accordingly large scale video observation studies based on a conceptual behaviour framework were used to characterise individual movements and behaviours. The conceptual behaviours were Free Movement (Moving Through and Move-Stop-Move), Same Direction Movement (Queuing and Competitive) and Opposite Direction Movement (Avoiding and Passing Through). Movement in crowds was modelled and simulated using an agent-based
doi:10.1504/ijdh.2016.10000735
fatcat:mbwauxspajesth4duboxynirzm