Computational landscape design with the seed scattering system: A case study in the Sony forest project

Aya Okabe, Tsukasa Takenaka
2011 CAADRIA proceedings   unpublished
This paper proposes a computational landscape design method, called the seeds scattering system (SS system), which enables us to manage various environmental parameters in design processes, to create the 'natural forest' in urban environments. First, this paper discusses the drawbacks of the conventional methods for landscape design. Second, the paper outlines the components of the SS system together with the design process of the SONy forest project in Tokyo, and shows its advantages,
more » ... broad applicability to conceptual design, and capability of environmental simulations and spatial optimizations. Last, the paper summarizes the effectiveness of the SS system. by managing fundamental rules behind geometries in forest growth processes, the SS system showed us capability for constructing interactive relationships between design and their surrounding environments to produce design inherent in its site.
doi:10.52842/conf.caadria.2011.049 fatcat:2je3vvj7qreujlbw3n4rxthknu