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Computational landscape design with the seed scattering system: A case study in the Sony forest project
2011
CAADRIA proceedings
unpublished
This paper proposes a computational landscape design method, called the seeds scattering system (SS system), which enables us to manage various environmental parameters in design processes, to create the 'natural forest' in urban environments. First, this paper discusses the drawbacks of the conventional methods for landscape design. Second, the paper outlines the components of the SS system together with the design process of the SONy forest project in Tokyo, and shows its advantages,
doi:10.52842/conf.caadria.2011.049
fatcat:2je3vvj7qreujlbw3n4rxthknu