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Children Designing Serious Games
2013
EAI Endorsed Transactions on Serious Games
It has long been a tradition in interaction design to involve users in order to better capture user needs and preferences. The involvement of children as informants and design partners is well documented for interaction design but its use in serious games design is much less reported. Where children are contributing to the design of learning materials their knowledge may be incomplete. This paper reports on the organisation of, and the deliverables from, a participatory design activity with
doi:10.4108/trans.gbl.01-06.2013.e5
fatcat:ipdetphabnbwde7vkuo7rl5epe