A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2020; you can also visit the original URL.
The file type is application/pdf
.
BİLGİSAYAR OYUNU KAVRAM TASARIMINDA SANAT AKIMLARININ YENİDEN YORUMLANMASI
2019
Uluslararası Sanat ve Estetik Dergisi
In the last fifty years video games turned into interactive experience products with empowered educational, scientific, artistic and philosophical aspects, moving forward from being exclusively entertainment objects thanks to the developments on computer technologies. New technological possibilities created the necessity of game visual design with artistic approaches which would boost the experience at a high level. To do this today's developers pay alot more attetion to the video game concept
doi:10.29228/usved.40228
fatcat:4zzwyixne5clpa5ffu4qzuselm