The Intersection of Art and Technology

Antonio Camurri, Gualtiero Volpe
2016 IEEE Multimedia  
For a long time, art and science were viewed as distant domains that were only loosely connected, but we're now witnessing more interaction between the two. This has led to an increased awareness of how art and science are indeed two different but strongly coupled aspects of human creativity, both driving innovation as art influences science and technology, and as science and technology in turn inspire art (see the two related sidebars). Recognizing this mutually beneficial relationship,
more » ... hers at the Casa Paganini-InfoMus Research Centre (www.casapaganini.org) aim to combine scientific research in information and communications technology (ICT) with artistic and humanistic research. We carry out scientific and technological research on human-centered computing, where art and humanistic theories are a fundamental source of inspiration, capable of deep cross-fertilization with "hard" sciences and engineering. Here, we discuss some of our work, showing how our collaboration with artists informed our work on analyzing nonverbal expressive and social behavior and contributed to tools, such as the EyesWeb XMI hardware and software platform (www.infomus.org/eyesweb_ita.php), that support both artistic and scientific developments. 1,2 We also sketch out how art-informed multimedia and multimodal technologies find application beyond the arts, in areas including education, cultural heritage, social inclusion, therapy, rehabilitation, and wellness. //ARTIST: Insert sidebars near here.// Research Driven by Art In keeping with its mission to experiment with and establish synergies between science, technology, and the arts, the premises of Casa Paganini-InfoMus are an ancient monumental building endowed with a 230-seat auditorium and some museum rooms (see www.youtube.com/InfoMusLab for more information). The main lab room enjoys a direct view of the auditorium's stage. This configuration is paradigmatic of the interaction between artistic and scientific and technological research and enables the development of experiments, prototypes, and demonstrations in an almost realworld (ecological) scenario (see Figure 1 ). As art influences science and technology, science and technology can in turn inspire art. Recognizing this mutually beneficial relationship, researchers at the Casa Paganini-InfoMus Research Centre work to combine scientific research in information and communications technology (ICT) with artistic and humanistic research. Here, the authors discuss some of their work, showing how their collaboration with artists informed work on analyzing nonverbal expressive and social behavior and contributed to tools, such as the EyesWebXMI hardware and software platform, that support both artistic and scientific developments. They also sketch out how artinformed multimedia and multimodal technologies find application beyond the arts, in areas including education, cultural heritage, social inclusion, therapy, rehabilitation, and wellness.
doi:10.1109/mmul.2016.13 fatcat:xbhfuwmxlzhcpmaiu75a3uyneq