An emergent framework for realistic psychosocial behaviour in non player characters

Christine Bailey, Michael Katchabaw
2008 Proceedings of the 2008 Conference on Future Play Research, Play, Share - Future Play '08  
This paper introduces a framework for emergent psychosocial behaviour in non player characters in video games. This framework uses concepts behind emergent gameplay to support the mechanics of designer-defined psychological and social concepts, undefined circumstances, and emergence. Based on this framework, a prototype system has been developed. This prototype has been evaluated for realistic emergent behaviour, and has been shown through experimentation to succeed in supporting emergent
more » ... ting emergent psychosocial behaviour. The work to date on the framework is encouraging and quite promising for continued work in this area in the future. Author Keywords Realistic behaviour; psychosocial behaviour; non player character behaviour; emergent gameplay; stimulus-response systems.
doi:10.1145/1496984.1496988 dblp:conf/fplay/BaileyK08 fatcat:5oviebceznfoddksgkkdzntzlq