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In the context of digital libraries and other online resource collections, the substance of interaction is generated to a large degree through the selection, description, organization, and arrangement of the aggregated items. Within information studies, researchers [such as 32, 6] have shown how individual events of selection and description inevitably form judgments about the collected materials. This paper describes a process in which designers purposefully use the elements of selection,doi:10.1145/2207676.2207725 dblp:conf/chi/Feinberg12 fatcat:eyntyfnuvnetzhdl5576jiwjgq