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The use of Gamification in Knowledge Management Processes: A Systematic Literature Review
2019
Journal of Reviews on Global Economics
Purpose: The purpose of this article is to present a systematic literature review that synthesizes the investigations made into the use of Gamification in Knowledge Management processes in recent years, and a conceptual model for analysis of the Gamification of Knowledge Management Systems. Theories: Since the last decade the Gamification -defined by the application of game design principles in a non-game context -as a management practice has become increasingly challenging for researchers. At
doi:10.6000/1929-7092.2019.08.150
fatcat:sdoytmq4tvh4jbiwgvf5quizai