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Through increased user interaction in mixed reality environments, the concept of user perception and living space evolves, adapts or is reconstructed. What criteria, however, define the contemporary hybrid learner's perception? Should current educational methods be adapted to this transformation, or is it necessary to reinvent them altogether? This study proposes the Gradual Immersion Method (GIM), a transformation-sensitive form of creativity and learning exploration involving a collaborativedoi:10.1016/j.procs.2015.12.259 fatcat:nlmydxdohzdg7dsd4uka6ugami