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Toward Accurate and Realistic Virtual Try-on Through Shape Matching and Multiple Warps
[article]
2020
arXiv
pre-print
A virtual try-on method takes a product image and an image of a model and produces an image of the model wearing the product. Most methods essentially compute warps from the product image to the model image and combine using image generation methods. However, obtaining a realistic image is challenging because the kinematics of garments is complex and because outline, texture, and shading cues in the image reveal errors to human viewers. The garment must have appropriate drapes; texture must be
arXiv:2003.10817v2
fatcat:yjai6z6x2ngjhouera2pbvlpdy