Immersive Interconnected Virtual and Augmented Reality: A 5G and IoT Perspective

Maria Torres Vega, Christos Liaskos, Sergi Abadal, Evangelos Papapetrou, Akshay Jain, Belkacem Mouhouche, Gökhan Kalem, Salih Ergüt, Marian Mach, Tomas Sabol, Albert Cabellos-Aparicio, Christoph Grimm (+2 others)
2020 Journal of Network and Systems Management  
Despite remarkable advances, current augmented and virtual reality (AR/VR) applications are a largely individual and local experience. Interconnected AR/VR, where participants can virtually interact across vast distances, remains a distant dream. The great barrier that stands between current technology and such applications is the stringent end-to-end latency requirement, which should not exceed 20 ms in order to avoid motion sickness and other discomforts. Bringing AR/VR to the next level to
more » ... able immersive interconnected AR/VR will require significant advances towards 5G ultra-
doi:10.1007/s10922-020-09545-w fatcat:q3ktdsx3cbfhhbfp526bfk6myy