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The role of activity objects in crowdsourced digital innovation
2018
IADIS International Journal on Computer Science and Information System
In this study, I explore how activity objects orchestrate knowledge for crowdsourced digital innovation. Adopting a mixed-methods research approach, my quantitative results from 355 questionnaires corroborate the three hypotheses, and my qualitative evidence collected from 48 interviews enriches and adds depth to my explanations. As a result, I found that by acting as a trigger for expansive learning, and a director and motivator of crowdsourcing communities, activity objects serve to
doi:10.33965/ijcsis_2018130109
fatcat:hmun32pftzfvzpqjkduyavzybq