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Extending X3D for distributed multimedia processing and control
2009
Proceedings of the 14th International Conference on 3D Web Technology - Web3D '09
Figure 1 : Specifying a distributed multimedia flow graph directly in X3D allows access to local and remote components for flexible media processing and usage of live streams instead of static files. The picture shows a screen shot of our multimedia-enhanced X3D render system. It shows a scene specified entirely in X3D, presenting the same live TV stream three times as a texture while applying different postprocessing steps after decoding the video data: From left to right, we see the original
doi:10.1145/1559764.1559774
dblp:conf/vrml/RepplingerLSS09
fatcat:2pkqln73a5a3zeeibp2esuxmpq