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VGRIS
2013
Proceedings of the 22nd international symposium on High-performance parallel and distributed computing - HPDC '13
Fueled by the maturity of virtualization technology for Graphics Processing Unit (GPU), there is an increasing number of data centers dedicated to GPU-related computation tasks in cloud gaming. However, GPU resource sharing in these applications is usually poor. This stems from the fact that the typical cloud gaming service providers often allocate one GPU exclusively for one game. To achieve the efficiency of computational resource management, there is a demand for cloud computing to employ
doi:10.1145/2493123.2462914
fatcat:biyj3komtvb2pmzmyuvt6umx34