Scenario Generation with Cellular Automaton for Game-Based Crisis Simulation System

Pisit Praiwattana, Abdennour El Rhalibi
2016 2016 9th International Conference on Developments in eSystems Engineering (DeSE)  
Crisis is infrequent and unpredictable event which is challenging to prepare and resolve. Scenario generation for modeling a crisis using computational approach is preferable due to its flexibility to produce automated variation of scenario based on different setup key factors. Combining crisis generation with game technology, serious-game game can be developed to provide potential support in training and simulation practice of realworld crisis situation to different stakeholders. Therefore, in
more » ... this paper, we propose a computational framework to provide automated generation of a fire crisis scenario with firefighteragent simulation using cellular automaton with influence map for agent behavior optimization, and visualization using a 3D game engine. The framework is evaluated based on performance, convergence and realistic behavior of both crisis event (e.g. fire propagation or control) and crisis resolution (e.g. firefighter solving the crisis).
doi:10.1109/dese.2016.26 fatcat:bbh7u3vjmjbjzgultv2nqwbxxe