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Within the framework of the project NICE (Natural Interactive Communication for Edutainment) , we have been developing an educational and entertaining computer game that allows children and teenagers to interact with a conversational character impersonating the fairy tale writer H.C. Andersen (HCA). The rationale behind our system is to make kids learn about HCA's life, fairy tales and historical period while playing and having fun. We report on the character's generation and realization ofdoi:10.1145/1040830.1040872 dblp:conf/iui/CorradiniMBC05 fatcat:dw2oxbqfvjb5jbcmdkj3wjn3xq