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Whole-body modelling of people from multiview images to populate virtual worlds

Adrian Hilton, Daniel Beresford, Thomas Gentils, Raymond Smith, Wei Sun, John Illingworth
2000 The Visual Computer  
Results demonstrate the reconstruction of a realistic 3D facsimile of the person suitable for animation in a virtual world.  ...  This is the first approach to achieve realistic model capture for clothed people and automatic reconstruction of animated models.  ...  This approach enables low-cost capture of models of people in a VRML H-Anim avatar format suitable for populating virtual worlds.  ... 
doi:10.1007/pl00013395 fatcat:e3leaabmwjhgfnlpyywattlywu

Rapid avatar capture and simulation using commodity depth sensors

Andrew Feng, Ari Shapiro, Wang Ruizhe, Mark Bolas, Gerard Medioni, Evan Suma
2014 ACM SIGGRAPH 2014 Talks on - SIGGRAPH '14  
We demonstrate a method of acquiring a 3D model of a human using commodity scanning hardware and then controlling that 3D figure in a simulated environment in only a few minutes.  ...  The model acquisition requires 4 static poses taken at 90 degree angles relative to each other.  ...  Crowds Many applications that use virtual crowds require tens, hundreds or thousands of characters to populate the virtual space.  ... 
doi:10.1145/2614106.2614182 dblp:conf/siggraph/FengSWBMS14 fatcat:nxlsmsvnnfby5e2kpwwbyl4orm

Soccer on Your Tabletop

Konstantinos Rematas, Ira Kemelmacher-Shlizerman, Brian Curless, Steve Seitz
2018 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition  
At the heart of our paper is an approach to estimate the depth map of each player, using a CNN that is trained on 3D player data extracted from soccer video games.  ...  From a YouTube video of a soccer game, our system outputs a dynamic 3D reconstruction of the game, that can be viewed interactively on your tabletop with an Augmented Reality device.  ...  An alternative would be to use synthetic data [48, 22, 46, 43] , but these virtual worlds are far from our soccer scenario.  ... 
doi:10.1109/cvpr.2018.00498 dblp:conf/cvpr/RematasKCS18 fatcat:e4fd5fftjjcchdelzbmlqtmclu

Soccer on Your Tabletop [article]

Konstantinos Rematas, Ira Kemelmacher-Shlizerman, Brian Curless, Steve Seitz
2018 arXiv   pre-print
At the heart of our paper is an approach to estimate the depth map of each player, using a CNN that is trained on 3D player data extracted from soccer video games.  ...  We compare with state of the art body pose and depth estimation techniques, and show results on both synthetic ground truth benchmarks, and real YouTube soccer footage.  ...  An alternative would be to use synthetic data [49, 22, 47, 44] , but these virtual worlds are far from our soccer scenario.  ... 
arXiv:1806.00890v1 fatcat:kjjd4exk3ngytpxtm7m33e37zu

Design in context of use: An experiment with a multi-view and multi-representation system for collaborative design

Bo Li, Frédéric Segonds, Céline Mateev, Ruding Lou, Frédéric Merienne
2018 Computers in industry (Print)  
An ergonomic method of Personas is introduced to the evaluation of the tool, considering various user performance.  ...  A new groupware of multi-view system allows multiple users to have individual visual information of a domain-specific representation of digital mock-up.  ...  of a whole target population [31, 32] .  ... 
doi:10.1016/j.compind.2018.09.006 fatcat:2pvllwzn4vg7df64g2wri4qpiy

Beaming: An Asymmetric Telepresence System

A. Steed, W. Steptoe, W. Oyekoya, F. Pece, T. Weyrich, J. Kautz, D. Friedman, A. Peer, M. Solazzi, F. Tecchia, M. Bergamasco, M. Slater
2012 IEEE Computer Graphics and Applications  
, Maria Sanchez-Vives (August Pi i Sunyer Biomedical Research Institute), Miriam Reiner (the Technion), Giulio Ruffini (Starlab Barcelona), Matthias Harders and Gábor Székely (Swiss Federal Institute of  ...  Researchers have applied this technique at the whole-body level using video streaming through HMDs to generate out-of-thebody-type illusions and whole-body transformation illusions.  ...  Figure 1 gives an overview of the Beaming system. The destination is a real space populated with people we call locals.  ... 
doi:10.1109/mcg.2012.110 pmid:24807305 fatcat:kxcoecfz5rc6bdgal3u2fjeqtu

1 Personalized medicine [chapter]

2020 Simulations in Medicine  
of populations as a whole.  ...  Because AR allows the surgeon to view the virtual lymph node image overlaid on the real-world image of the patient, she has a more natural 3D view of the lymph node and can work directly on the surgical  ... 
doi:10.1515/9783110667219-001 fatcat:5y2eds26unffpdyocdulhxgjmi

Garment Replacement in Monocular Video Sequences

Lorenz Rogge, Felix Klose, Michael Stengel, Martin Eisemann, Marcus Magnor
2014 ACM Transactions on Graphics  
We reconstruct the actor's body shape and motion from the input video using a parameterized body model.  ...  An image-based warping technique ensures realistic compositing of the rendered virtual garment and the original video.  ...  ACKNOWLEDGMENTS The research leading to these results has received funding from the European Unions Seventh Framework Programme FP7/2007-2013 under grant agreement no. 256941, Reality CG.  ... 
doi:10.1145/2634212 fatcat:crudba25orabpi4ihtz4fnf4de

Using Web3D technologies for visualization and search of signs in an international sign language dictionary

Fabio Buttussi, Luca Chittaro, Marco Coppo
2007 Proceedings of the twelfth international conference on 3D web technology - Web3D '07  
Therefore, the different deaf communities need a dictionary that associates signs to the words of the spoken language of their country as well as dictionaries which translate signs from a sign language  ...  Sign languages are visual languages used by deaf people to communicate. As with spoken languages, sign languages vary among countries and have their own vocabulary and grammar.  ...  Acknowledgements Tamara Trippardella modeled the Italian Sign Language cheremes for the handshape with the H-Animator tool.  ... 
doi:10.1145/1229390.1229401 dblp:conf/vrml/ButtussiCC07 fatcat:65mf5bhm5fcbfefqqjdg5hzqgq

ConVRgence (VRIC) Virtual Reality International Conference Proceedings

Simon Richir
2019 International Journal of Virtual Reality  
Find the articles presented at the 3 days scientific conference ConVRgence (VRIC) which take place during Laval Virtual 2019 (April 20-22).  ...  ACKNOWLEDGEMENTS The authors wish to thank Bo Geng from the Aalborg University Health Department for her help and supervision throughout the project.  ...  We also wish to thank Mette Duus Hansen for collaboration on this project.  ... 
doi:10.20870/ijvr.2019..0.2920 fatcat:rzbvdg34q5aj7mpgnedsofd4ze

Real-time multitarget tracking by a cooperative distributed vision system

T. Matsuyama, N. Ukita
2002 Proceedings of the IEEE  
Target detection and tracking is one of the most important and fundamental technologies to develop real-world computer vision systems such as security and traffic monitoring systems.  ...  The system consists of a group of active vision agents (AVAs), where an AVA is a logical model of a network-connected computer with an active camera.  ...  The work in [14] used a geometric cardboard model to locate human body parts (head, torso, hands, legs, and feet).  ... 
doi:10.1109/jproc.2002.801442 fatcat:zpn53xrtgbcivbanm6ou3rxioe

Using Artificial Intelligence for Assistance Systems to Bring Motor Learning Principles into Real World Motor Tasks

Koenraad Vandevoorde, Lukas Vollenkemper, Constanze Schwan, Martin Kohlhase, Wolfram Schenck
2022 Sensors  
We give our perspective on this integration of different fields to transition from motor learning research in laboratory settings to real world environments and real world motor tasks and propose a stepwise  ...  Humans learn movements naturally, but it takes a lot of time and training to achieve expert performance in motor skills.  ...  The funders had no role in the design of the study; in the collection, analyses or interpretation of the data; in the writing of the manuscript or in the decision to publish the results.  ... 
doi:10.3390/s22072481 pmid:35408094 pmcid:PMC9002555 fatcat:ku34qggs4zasncicwjrlucla4m

Industrial and Project Presentations [article]

Felipe A. Lozano, Francisco Serón
2003 Eurographics State of the Art Reports  
and 6th of September 2003.  ...  This volume contains the Industrial and Project Presentations for the 24th annual Conference of the European Association for Computer Graphics, EUROGRAPHICS´03, held in Granada, Spain, between the 1st  ...  We are also grateful to Maritima Valenciana for their support of our research efforts and especially to Eduardo Orellana for his faith in our work.  ... 
doi:10.2312/egid.20031006 fatcat:loh7chebubg2vatd5syfugub24

Space-Time Representation of People Based on 3D Skeletal Data: A Review [article]

Fei Han, Brian Reily, William Hoff, Hao Zhang
2017 arXiv   pre-print
This paper presents a comprehensive survey of existing space-time representations of people based on 3D skeletal data, and provides an informative categorization and analysis of these methods from the  ...  Recently, skeleton-based human representations have been intensively studied and kept attracting an increasing attention, due to their robustness to variations of viewpoint, human body scale and motion  ...  We review 171 3D skeleton- able to model the relationship of human joints and encode the based human representations, including 150 papers that whole body configuration.  ... 
arXiv:1601.01006v3 fatcat:zgpmw3xqunajtctu4e7minjyx4

A mathematical model of embodied consciousness

David Rudrauf, Daniel Bennequin, Isabela Granic, Gregory Landini, Karl Friston, Kenneth Williford
2017 Journal of Theoretical Biology  
Our model suggests that changes of brain states from unconscious to conscious reflects the action of projective transformations.  ...  , imagination, and action, the role of affective processes in intentionality, but also perceptual phenomena such as the dynamics of bistable figures and body swap illusions in virtual reality.  ...  Acknowledgments We thank for their help at various stages of the elaboration and writing of this work: Guillaume  ... 
doi:10.1016/j.jtbi.2017.05.032 pmid:28554611 fatcat:j73ialdt2fbxto6cekvvuutqeq
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