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What Makes Agile Test Artifacts Useful? An Activity-Based Quality Model from a Practitioners' Perspective [article]

Jannik Fischbach, Henning Femmer, Daniel Mendez, Davide Fucci, Andreas Vogelsang
2020 arXiv   pre-print
Second, we build an Activity-Based Artifact Quality Model that describes what Agile test artifacts should look like.  ...  This study is the first to distill a list of quality factors deemed important to what can be considered as useful test artifacts.  ...  In this paper, we conducted an industrial survey to create an Activity-Based Artifact Quality Model to define what this means from a stakeholder's viewpoint.  ... 
arXiv:2009.01722v1 fatcat:7nfewviwkzaurd2twtkjsoj7pu

Boundary objects and their use in agile systems engineering

Rebekka Wohlrab, Patrizio Pelliccione, Eric Knauss, Mats Larsson
2019 Journal of Software: Evolution and Process  
Practitioners aim to reduce irrelevant documentation, but face a lack of guidance to determine what artifacts are needed and how they should be managed.  ...  In collaboration with 53 practitioners from six automotive companies, we conducted a design-science study involving interviews, a questionnaire, focus groups, and practical data analysis of a systems engineering  ...  was partially supported by the Next Generation Electrical Architecture (NGEA) and NGEA step 2 projects by VINNOVA FFI (2014-05599 and 2015-04881), the Software Center Project 27 on RE for Large-Scale Agile  ... 
doi:10.1002/smr.2166 fatcat:euamadzhtbg3fhh7zfpdmp5xlq

An exploratory study of architectural practices and challenges in using agile software development approaches

Muhammad Ali Babar
2009 2009 Joint Working IEEE/IFIP Conference on Software Architecture & European Conference on Software Architecture  
There is to date little empirical evidence available on what software architecture related practices are followed by teams using agile approaches and the kinds of architectural challenges resulting from  ...  using agile approaches.  ...  within the same projects in the studied company, and providing useful inputs for this paper.  ... 
doi:10.1109/wicsa.2009.5290794 dblp:conf/wicsa/Babar09 fatcat:jjlk4bejizap3ob7bcgmip7t3m

SoftCoDeR approach: promoting Software Engineering Academia-Industry partnership using CMD, DSR and ESE

Joelma Choma, Luciana A. M. Zaina, Tiago S. da Silva
2016 Journal of Software Engineering Research and Development  
Results: We have applied the SoftCoDeR approach in a software development company to support a research and development project aiming to integrate User Experience practices into the agile software development  ...  Conclusions: In this paper, we present new findings about this approach that has been extended with the use of Experimental Software Engineering (ESE) practices to conduct experimental validations of artifacts  ...  Acknowledgements We would like to thank the company and the practitioners who were partners of this research project, and the students who participated in the phase of experimental validation.  ... 
doi:10.1186/s40411-016-0034-5 fatcat:zejh7guktvhtri5gnxhztkglhq

Using meta-ethnography to synthesize research on knowledge management and agile software development methodology

Glauco Antonio Ruiz, Bianca Minetto Napoleão, Erica Ferreira de Souza, Katia Romero Felizardo, Giovani Volnei Meinerz, Patrick Rodrigo da Silva, Nandamudi L. Vijaykumar
2018 Proceedings of the 17th Brazilian Symposium on Software Quality - SBQS  
Results: A relation map that summarizes the synthesis identified between KM, agile values and scrum activities was created.  ...  Objective: This study aims to synthesize research on KM and Agile Software Development (ASD) using the meta-ethnography method.  ...  KM cycles, also known as KM models, can be used to guide how to conduct such activities.  ... 
doi:10.1145/3275245.3275270 dblp:conf/sbqs/RuizNSFMSV18 fatcat:lqowaboytbgd7f4zjhzqsbzs2i

Gamifying Software Development Environments Using Cognitive Principles

Naomi Unkelos-Shpigel, Irit Hadar
2015 International Conference on Advanced Information Systems Engineering  
The game is based on cognitive theories, which address motivation among practitioners.  ...  As a first step in this ongoing research, we designed a prototype for a game, which can be used in various tasks in the software development process.  ...  This research will contribute to the academic research community by providing empirical insights into the use of gamification as a means for enhancing software development processes, and the cognitive  ... 
dblp:conf/caise/Unkelos-Shpigel15 fatcat:k5jjnlivszespkpo724mx5xg5m

Boundary objects in Agile practices

Rebekka Wohlrab, Patrizio Pelliccione, Eric Knauss, Mats Larsson
2018 Proceedings of the 2018 International Conference on Software and System Process - ICSSP '18  
The adoption of agile methods impacts not only the way individuals collaborate, but also the management of artifacts like requirements, test cases, safety documentation, and models.  ...  While practitioners aim to reduce unnecessary documentation, there is a lack of guidance for automotive companies with respect to what artifacts are needed and how to manage them.  ...  was partially supported by the Next Generation Electrical Architecture (NGEA) and NGEA step 2 projects by VINNOVA FFI (2014-05599 and 2015-04881), the Software Center Project 27 on RE for Large-Scale Agile  ... 
doi:10.1145/3202710.3203155 dblp:conf/ispw/WohlrabPKL18 fatcat:qga26gf7l5fovnxy3l4iz6dvka

HyMap: eliciting hypotheses in early-stage software startups using cognitive mapping [article]

Jorge Melegati, Eduardo Guerra, Xiaofeng Wang
2021 arXiv   pre-print
Our evaluation showed that the artifacts are clear, easy to use, and useful leading to hypotheses and facilitating founders to visualize their idea.  ...  Methods: We followed a Design Science approach consisted of three cycles in the construction phase, that involved seven startups in total, and an evaluation of the final artifact within three startups.  ...  Furnari [35] described two theoretical perspectives in business model research: an activity-based perspective that describes a business model as "a system of activities that firms use to create and capture  ... 
arXiv:2102.09387v1 fatcat:u2del7ua6za3xp2jww2g7lvs6q

Using Agile Project Management in the Design and Implementation of Activity-Based Costing Systems

Victor Jiménez, Paulo Afonso, Gabriela Fernandes
2020 Sustainability  
A Design Science Research approach was followed to apply an agile project management approach—the Scrum methodology—to the design and implementation of an Activity-Based Costing (ABC) system in a hospital  ...  The involvement of all stakeholders from the early stages of design and implementation plays a critical role in this process.  ...  Organizations need efficient and effective costing systems for supporting decision-making; using an agile project management approach, defined here as an approach able to develop a solution to a problem  ... 
doi:10.3390/su122410352 fatcat:bmnjrvea6rbpdfxalmpb7pozsu

A Solution in Search of a Problem: A Method for the Development of Blockchain Use Cases

Gilbert Fridgen, Jannik Lockl, Sven Radszuwill, Alexander Rieger, André Schweizer, Nils Urbach
2018 Americas Conference on Information Systems  
We addressed this research gap by applying an action design research approach and situational method engineering to propose a method for the development of blockchain use cases.  ...  Researchers and practitioners, however, still lack a technology-driven, systematic approach to understand the potential of blockchain and to develop convincing use cases.  ...  Thus, before the development team starts in an agile manner (e.g., Scrum), our results suggest to first model and analyze the process underlying the blockchain solution, and decide on a prototype case.  ... 
dblp:conf/amcis/FridgenLRRSU18 fatcat:e5aprcc3czck5l4p6p2mp5nq6y

Agile Implementation and Expansive Learning: Identifying Contradictions and Their Resolution Using an Activity Theory Perspective [chapter]

Pritam Chita, Peter Cruickshank, Colin Smith, Kendall Richards
2020 Lecture Notes in Business Information Processing  
In order to address such factors, this study applies a modified Activity Theory (AT) based framework to a case study agile implementation within a large public sector organisation.  ...  An activity is closely defined, and six generic activities associated with all agile implementations are identified.  ...  From a learning perspective, Activity Theory helps to focus on the important influence of the environmental mix such as culture, procedures, roles, peers, policies and artifacts.  ... 
doi:10.1007/978-3-030-49392-9_1 fatcat:nxibzmovsfhn5jdlzs53jz4ub4

Collaborative traceability management: a multiple case study from the perspectives of organization, process, and culture

Rebekka Wohlrab, Eric Knauss, Jan-Philipp Steghöfer, Salome Maro, Anthony Anjorin, Patrizio Pelliccione
2018 Requirements Engineering  
In practice, the use and maintenance of trace links are challenging as artifacts undergo constant change, and development takes place in distributed scenarios with multiple collaborating stakeholders.  ...  The study reported in this paper aims to close this gap by investigating the relation of collaboration and traceability management, based on an understanding of characteristics of the development effort  ...  Different types of artifacts can be distinguished, e.g., a requirement, an element in a model, a line of code, an issue in a bug tracking system, or the result of a test case.  ... 
doi:10.1007/s00766-018-0306-1 fatcat:7hgirnfpwrdrvexsfjgdflypku

Exploring the use of Wikis for information sharing in interdisciplinary design

Ammy Jiranida Phuwanartnurak
2009 Proceedinfs of the ACM 2009 international conference on Supporting group work - GROUP '09  
The findings reveal that the software design teams used wikis as their central information-sharing tool, largely because it seemed to provide a mechanism to link heterogeneous information from various  ...  In this dissertation I investigate these questions through an exploratory empirical study and examine how wikis might be used to support information sharing in interdisciplinary design.  ...  The team used ScrumWorks, an agile project management application, to support Scrum activities.  ... 
doi:10.1145/1531674.1531736 dblp:conf/group/Phuwanartnurak09 fatcat:mvfrmvvzjzczfmdoy2ipuf26vi

Model-Driven Development Processes and Practices: Foundations and Research Perspectives

Regina Hebig, Reda Bendraou, Markus Völter, Michel R. V. Chaudron
2014 ACM/IEEE International Conference on Model Driven Engineering Languages and Systems  
For example, the need to adapt a process when introducing MDD can be a reason to decide against an MDD adoption. Further, we aim to give an introduction to foundations and research perspectives.  ...  The workshop provides a forum for researchers and practitioners to exchange experiences on the questions how processes need to adapt or can be adapted when model-driven techniques are applied.  ...  We hope that the workshop will help researchers and practitioners to build up a community that shares data and experience.  ... 
dblp:conf/models/HebigBVC14 fatcat:c5gc25zkmjexjpyoxgjvehckzq

Assessing the maturity of software testing services using CMMI-SVC: An industrial case study [article]

Vahid Garousi, Seyfettin Arkan, Gökhan Urul, Çağrı Murat Karapıçak, Michael Felderer
2020 arXiv   pre-print
model (CMMI-SVC), and conducted a case study using it in the context of two Turkish testing service providers.  ...  Conclusion: We empirically observed that, after some minor customization, CMMI-SVC is indeed a suitable model for maturity appraisal of testing services.  ...  ACKNOWLEDGEMENTS The authors would like to thank the test managers and test engineers in several different companies for their involvement in the industrial case studies.  ... 
arXiv:2005.12570v2 fatcat:bz235yxue5cytoenal7opwobky
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