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Robust Digital Watermarking for Compressed 3D Models based on Polygonal Representation

Samir AbouEl-Seoud, Nadine Abu Rumman, Islam A. T. F. Taj-Eddin, Khalaf F. Khatatneh, Christain Gütl
2013 International Journal of Computer Applications  
This paper introduces a methodology of robust digital watermarking based on a wellknown spherical wavelet transformation, applied to 3D compressed model based on polygonal representation using a neural  ...  It will be demonstrated in this work that applying a watermarking algorithm on a compressed domain of a 3D object is more effective, efficient, and robust than when applied on a normal domain.  ...  The spherical shape function is defined on the unit sphere and the expansion of in spherical harmonics is defined to be [19] : Perform a Spherical Parameterization for the 3D Mesh Parameterization  ... 
doi:10.5120/9913-3909 fatcat:2owb5zbyyramvaflrkuozt5pxu

Digital watermarking of 3D meshes

Mauro Barni, Franco Bartolini, Vito Cappellini, Massimiliano Corsini, Andrea Garzelli, Mark S. Schmalz
2004 Mathematics of Data/Image Coding, Compression, and Encryption VI, with Applications  
In this paper we propose a blind watermarking algorithm for 3D meshes.  ...  Watermarking is achieved by perturbing the position of the vertices of the model according to a spherical pseudo-random bumped surface.  ...  Watermarking sphere generation The watermarking sphere is generated by a pseudo-random sequence of linear "bumps"on a spherical mesh of original radius R.  ... 
doi:10.1117/12.507437 fatcat:k3qyum7j6vhibbokp44i6ojo3q


2006 International Journal of Image and Graphics  
This paper presents a public mesh watermarking algorithm. First, the resultant watermarked image minus the original image is the watermark information.  ...  Then, the watermark information is scaled down and embedded in one part of the x-coordinate of the original mesh. Finally, the x-coordinate of the test mesh is amplified before extraction.  ...  Acknowledgement This research is co-supported by Natinoa Natural Science Foundation and the Excellebt Young Teacher Program of MOE, PRC.  ... 
doi:10.1142/s0219467806002070 fatcat:3s4vjefh6za2plt2qfom3ihnfa

Three-Dimensional Meshes Watermarking: Review and Attack-Centric Investigation [chapter]

Kai Wang, Guillaume Lavoué, Florence Denis, Atilla Baskurt
2007 Lecture Notes in Computer Science  
We begin with a discussion on the particular difficulties encountered while applying watermarking on 3D meshes.  ...  This paper gives a synthetic review of 3D mesh watermarking techniques, which are deemed to be a potential effective solution to the above problem.  ...  The research work of the first author is funded by China Scholarship Council of Chinese government.  ... 
doi:10.1007/978-3-540-77370-2_4 fatcat:ntppw24a45hbnguvrbli7b2dfm

The Study of 3D Digital Watermarking Algorithm Which is Based on a Set of Complete System of Legendre Orthogonal Function

Qi Hu, Lang Zhai
2014 Open Automation and Control Systems Journal  
As for the Encryption protection of 3D digital model, 3D digital watermark technology is inevitably the preferred plan.  ...  However, due to the curved surface property and three-dimension property in 3D model itself, there are no better plans that can effectively defend all kinds of watermark attacks among the numerous 3D digital  ...  [3] , Lili and others' 3D model watermarking algorithm which is based on spherical parameterization [4] , Murotani's embedding the watermarking information into the spectrum of vertex sequence which  ... 
doi:10.2174/1874444301406011710 fatcat:6ucuj37xsndxnmaf2qtts6iuee

A Robust, Blind and Imperceptible Watermarking of 3D Mesh Models Base on Redundancy Information

Xiaoqing Feng, Yanan Liu
2012 International Journal of Digital Content Technology and its Applications  
The basic idea is to embed watermarks into a 3D mesh model by adjusting the order of vertexes in each triangle. Furthermore, we need to keep the normal vertex of each triangle unchanged.  ...  This paper proposes a robust, blind and imperceptible watermarking algorithm of 3D mesh models using redundancy information.  ...  Lili [6] proposed a 3D mesh watermarking algorithm based on spherical parameterization presented by Zhou [7] . Ai et al.  ... 
doi:10.4156/jdcta.vol6.issue2.21 fatcat:b6yybd4xercdnbzkipuwvgtyse

A robust 3D mesh watermarking scheme against cropping

Seung-Min Mun, Han-Ul Jang, Do-Gon Kim, Sunghee Choi, Heung-Kyu Lee
2015 2015 International Conference on 3D Imaging (IC3D)  
In this paper, we propose a robust 3D mesh watermarking method against cropping.  ...  The experimental results show that the proposed method achieves higher performance than the previous 3D mesh watermarking methods.  ...  Consistent partitioning for 3D mesh watermarking was gained by SDF based segmentation and the watermark sequence s were extracted properly.  ... 
doi:10.1109/ic3d.2015.7391820 dblp:conf/ic3d/MunJKCL15 fatcat:c4mt2vl4wjgbdfhaof3pbqxpae

A Novel Approach of 3D Object Watermarking Algorithm using Vertex Normal

Law KumarSingh, Deepak Chaudhry, Gopalji Varshney
2012 International Journal of Computer Applications  
In a non-blind watermark detection scheme, this can identify the watermark in referring to the cover mesh model.  ...  The concept of 3D Watermarking algorithm which is non blind and must be robust against different attack is the novel area of research.  ...  Finally the original model is recovered by reconstructing the 3D mesh.  ... 
doi:10.5120/9689-4128 fatcat:4y7mupeltbf63evhrxyykl4zbq

Blind Robust 3-D Mesh Watermarking Based on Oblate Spheroidal Harmonics

J.M. Konstantinides, A. Mademlis, P. Daras, P.A. Mitkas, M.G. Strintzis
2009 IEEE transactions on multimedia  
In this paper, a novel transform-based, blind and robust 3D mesh watermarking scheme is presented.  ...  Changes made to the transform domain are then reversed back to the spatial domain, thus forming the watermarked 3D mesh.  ...  [14] use vertex deformations along the radius r of the spherical coordinates (r, θ, φ) computed on the surface of the 3D object, parameterized through continuous NURBS patches.  ... 
doi:10.1109/tmm.2008.2008913 fatcat:7yp7xk6e6vaadnlas3j7g6ev2i

Information Hiding through Variance of the Parametric Orientation Underlying a B-rep Face [chapter]

Csaba Salamon, Jonathan Corney, James Ritchie
2008 Lecture Notes in Computer Science  
Boundary Representation) models used in 3D mechanical CAD systems.  ...  Watermarking technologies have been proposed for many different types of digital media. However, to this date, no viable watermarking techniques have yet emerged for the high value B-rep (i.e.  ...  As presented above, nearly all 3D watermarking methods, schemes and algorithms are designed to work with shapes represented by meshes of polygons.  ... 
doi:10.1007/978-3-540-88961-8_19 fatcat:tqkgg4civbed3amj46qv57zlm4

Anticollusion watermarking of 3D meshes by prewarping

Francesca Uccheddu, C.-C. Jay Kuo, Mauro Barni, Edward J. Delp III, Ping Wah Wong, Jana Dittmann, Nasir D. Memon
2008 Security, Forensics, Steganography, and Watermarking of Multimedia Contents X  
The peculiar problems set by the 3D nature of the data are investigated and solved by preserving the perceptual quality of warped meshes.  ...  By extending a similar technique originally proposed for still images, the surface of watermarked 3D meshes is randomly and imperceptibly pre-distorted to protect embedded fingerprints against collusion  ...  First, a 3D mesh is parameterized by expressing the position of each vertex in the polar coordinates (ρ, θ, ϕ).  ... 
doi:10.1117/12.766480 dblp:conf/sswmc/UcchedduKB08 fatcat:pmpddn25ifccvb7csi5klc7g5e

A New Watermarking Method for 3D Models Based on Integral Invariants

Yu-Ping Wang, Shi-Min Hu
2009 IEEE Transactions on Visualization and Computer Graphics  
Index Terms-Semifragile watermark, 3D model watermarking, integral invariants.  ...  attacks such as mesh editing and cropping.  ...  For any 3D surface (Fig. 8c) , the area of spherical intersection can be approximated by a number of partial caps like in the last step.  ... 
doi:10.1109/tvcg.2008.101 pmid:19241642 fatcat:o4fobzsmk5e4xgkipkbvlujfkm

Wavelet-based blind watermarking of 3D models

F. Uccheddu, M. Corsini, M. Barni
2004 Proceedings of the 2004 multimedia and security workshop on Multimedia and security - MM&Sec '04  
Watermark detection is accomplished by computing the correlation between the watermark signal and the tobe-inspected mesh.  ...  For this reason, most of the 3D watermarking algorithms proposed so far adopt a non-blind detection. In this paper we present a new blind watermarking algorithm for 3D meshes.  ...  Usually remeshing operation is performed by extracting a base mesh, parameterizing the model, and choosing a rule of subdivision [20] .  ... 
doi:10.1145/1022431.1022456 dblp:conf/mmsec/UcchedduCB04 fatcat:yszl3zpb3rhf3aajiuxfzhtrzu

Three-dimensional image quality measurement for the benchmarking of 3D watermarking schemes

Patrice Rondao Alface, Mathieu De Craene, Benoit B. Macq, Edward J. Delp III, Ping W. Wong
2005 Security, Steganography, and Watermarking of Multimedia Contents VII  
In this paper, we focus on distortion energy evaluation extending works on distortion minimization for planar and spherical parameterization.  ...  We use a mutual information criterion to assess the distortion for each projection pair and eventually derive a global score by weighting the contributions of each view.  ...  De Craene are funded by a Belgian F.R.I.A. grant.  ... 
doi:10.1117/12.589129 dblp:conf/sswmc/Rondao-AlfaceCM05 fatcat:xim2yf53ing7xlduytqaideqyy

Subdivision surface watermarking

Guillaume Lavoué, Florence Denis, Florent Dupont
2007 Computers & graphics  
The compactness of the watermarking support (a coarse control mesh) has led us to optimize the trade-off between watermarking redundancy (which ensures robustness) and imperceptibility by introducing two  ...  This paper presents a robust non-blind watermarking scheme for subdivision surfaces. The algorithm works in the frequency domain, by modulating spectral coefficients of the subdivision control mesh.  ...  [37] map the input mesh into a sphere (spherical parameterization) and then apply the spherical harmonic transform which provides a kind of Fourier frequency representation of the mesh.  ... 
doi:10.1016/j.cag.2007.01.022 fatcat:uggyam3hxvgt3o3ykvi2ik7v4q
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