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Virtual Training: Learning Transfer of Assembly Tasks

Patrick Carlson, Anicia Peters, Stephen B. Gilbert, Judy M. Vance, Andy Luse
2015 IEEE Transactions on Visualization and Computer Graphics  
This research compares virtual bimanual haptic training versus traditional physical training and the effectiveness for learning transfer.  ...  The results suggest that the color of the puzzle pieces helped the virtually trained participants in remembering the assembly process.  ...  ACKNOWLEDGMENTS This work was performed at the Virtual Reality Applications Center at Iowa State University as part of research supported by the National Science Foundation under grant # CMMI-0928774.  ... 
doi:10.1109/tvcg.2015.2393871 pmid:26357240 fatcat:wedsb7qejvgwvctu37aootd3zy

Training Virtually Virtual

Lennart Malmsköld, Roland Örtengren, Lars Svensson
2012 International Journal of Advanced Corporate Learning  
The findings of the study are synthesized into a design framework for virtual training where cognitive and craftsmanship training is contrasted to the learning of product, process, sequence and finesse  ...  Starting with small-scale studies where proof-of-concept for virtual training is established, the research moves on to comparative studies where different computer-based learning models are contrasted  ...  FOCUS PAPER TRAINING VIRTUALLY VIRTUAL -WORKPLACE E-LEARNING FOR AUTOMOTIVE ASSEMBLY OPERATORS Figure 9 .  ... 
doi:10.3991/ijac.v5i3.2201 fatcat:pccdzydsgrfbnmrebfouhug5ny

Puzzle assembly training: Real world vs. virtual environment

Mike Oren, Patrick Carlson, Stephen Gilbert, Judy M. Vance
2012 2012 IEEE Virtual Reality (VR)  
While training participants to assemble a 3D wooden burr puzzle, we compared results of training in a stereoscopic, head tracked virtual assembly environment utilizing haptic devices and data gloves with  ...  While virtual training took participants about three times longer, the group that used the virtual environment was able to assemble the physical test puzzle about three times faster than the group trained  ...  Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.  ... 
doi:10.1109/vr.2012.6180873 dblp:conf/vr/OrenCGV12 fatcat:ys4vr6bo2nh2ff2kwgbi7w3uka

Skill training in Multimodal virtual environments

Daniel Gopher
2012 Work : A journal of Prevention, Assesment and rehabilitation  
This paper describes the benefits and pitfalls of multimodal training and the cognitive building blocks of a multimodal, VR training simulators.  ...  Multimodal, immersive, virtual reality (VR) techniques open new perspectives for perceptual-motor skill trainers. They also introduce new risks and dangers.  ...  The relevance of the training experience in the learning environment determines the level of transfer from training to actual task performance.  ... 
doi:10.3233/wor-2012-0452-2284 fatcat:o4zb7snlxjgjvnmnszdenmor6m

Assembling virtual fixtures for guidance in training environments

A.B. Kuang, S. Payandeh, Bin Zheng, F. Henigman, C.L. MacKenzie
2004 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings.  
The task was performed with or without force field guidance of virtual fixtures, and then transferred to the condition with no virtual fixtures.  ...  Results are discussed in terms of motor learning theory, future work and applications for the design of better VR training environments.  ...  Our experiment investigated the learning and transfer of maze navigation with a single specified assembly of virtual fixtures.  ... 
doi:10.1109/haptic.2004.1287223 dblp:conf/haptics/KuangPZHM04 fatcat:ddozxeelvngxnlu2s55sucqgoe

Training of Procedural Tasks Through the Use of Virtual Reality and Direct Aids [chapter]

Jorge Rodrguez, Teresa Gutirrez, Emilio J., Sara Casado, Iker Aguinag
2012 Virtual Reality and Environments  
The speed, efficiency, and mainly transferability of training are three major requests in the process of design of new virtual training systems.  ...  Virtual Reality and Environments Training Of Procedural Tasks Through The Use Of Virtual Reality and Direct Aids 3 There are many ways by which people can learn a new task.  ... 
doi:10.5772/36650 fatcat:l54easn5wjgvpg5e6hvlls76vy

Effects of Level of Immersion on Virtual Training Transfer of Bimanual Assembly Tasks

Songjia Shen, Hsiang-Ting Chen, William Raffe, Tuck Wah Leong
2021 Frontiers in Virtual Reality  
This paper presents a study that investigated how levels of immersion affect learning transfer between virtual and physical bimanual gearbox assembly tasks.  ...  Recent works showed that virtually trained workers perform bimanual assembly tasks equally well as ones trained with traditional methods.  ...  Frontiers in Virtual Reality | May 2021 | Volume 2 | Article 597487  ... 
doi:10.3389/frvir.2021.597487 fatcat:p4w3tldi5zapfkywjxww2ds4mm

Training of Perceptual Motor Skills in Multimodal Virtual Environments

Daniel Gopher
2011 BIO Web of Conferences  
This paper describes the benefits and pitfalls of multimodal training and the cognitive building blocks of a multimodal, VR training simulators.  ...  Multimodal, immersive, virtual reality (VR) techniques open new perspectives for perceptualmotor skill trainers. They also introduce new risks and dangers.  ...  The relevance of the training experience in the learning environment determines the level of transfer from training to actual task performance.  ... 
doi:10.1051/bioconf/20110100030 fatcat:ageuz2q7qzabvlr3lnnj4qhtry

A Review on Virtual Reality Skill Training Applications

Biao Xie, Huimin Liu, Rawan Alghofaili, Yongqi Zhang, Yeling Jiang, Flavio Destri Lobo, Changyang Li, Wanwan Li, Haikun Huang, Mesut Akdere, Christos Mousas, Lap-Fai Yu
2021 Frontiers in Virtual Reality  
This study aimed to discuss the research efforts in developing virtual reality (VR) technology for different training applications.  ...  We then discuss the challenges and solutions of applying VR training to different application domains, such as first responder training, medical training, military training, workforce training, and education  ...  ACKNOWLEDGMENTS The authors would like to thank their colleagues from different disciplines on providing insights about the application of VR to different domains.  ... 
doi:10.3389/frvir.2021.645153 fatcat:5v2bhr4ribhn3opi4zodeykota

Transfer of training—Virtual reality training with augmented multisensory cues improves user experience during training and task performance in the real world

Natalia Cooper, Ferdinando Millela, Iain Cant, Mark D. White, Georg Meyer, Christopher R. Fetsch
2021 PLoS ONE  
These findings further support the use of augmented multisensory cues in VR environments as an efficient method to enhance performance, user experience and, critically, the transfer of training from virtual  ...  Virtual reality (VR) can create safe, cost-effective, and engaging learning environments. It is commonly assumed that improvements in simulation fidelity lead to better learning outcomes.  ...  Acknowledgments The authors would like to thank other team members at the Virtual Engineering Centre at the University of Liverpool for providing technical support during the data collection phase.  ... 
doi:10.1371/journal.pone.0248225 pmid:33760859 fatcat:qe6anoxihfekfb2bjfm6xrwm24

Virtual Training System for Hydraulic Pump Cart Based on Virtual Reality

Wusha Huang, Qiang Chen, Minzhuo Wang, Haonan Ye
2013 TELKOMNIKA Indonesian Journal of Electrical Engineering  
Collision detection is discussed to improve the sense of reality in the virtual environment .This system is applied to the training process of hydraulic pump cart's assembly and disassembly.  ...  This paper presents the application of Virtual Reality Technology in the training process. Virtual training system has more advantages than traditional training system.  ...  Acknowledgments This work was financially supported by the Major State Basic Research Development Program of Republic of China (No. 613116).  ... 
doi:10.11591/telkomnika.v11i8.3026 fatcat:ycidilvworbshdqacauqqwddqi

Employee training in an intelligent factory using virtual reality

Przemyslaw Zawadzki, Krzysztof Zywicki, Pawel Bun, Filip Gorski
2020 IEEE Access  
Ministry of Science and Higher Education from the financial means in 2020.  ...  ACKNOWLEDGMENT The presented results are derived from a scientific statutory research conducted by Faculty of Mechanical Engineering, Poznan University of Technology, Poland, Poland, supported by the Polish  ...  learning more complex than simple assembly tasks.  ... 
doi:10.1109/access.2020.3010439 fatcat:uttdn6kabzb7rezcmsprybwtvm

Immersive Virtual Reality and Complex Skill Learning: Transfer Effects After Training in Younger and Older Adults

Paweł Dobrowolski, Maciek Skorko, Grzegorz Pochwatko, Monika Myśliwiec, Andrzej Grabowski
2021 Frontiers in Virtual Reality  
a successful transfer of skills between virtual reality and the real world.  ...  We constructed a sensorimotor workstation task and trained participants to operate it with either a non-interactive (text, video) method or with a virtual equivalent of the workstation.  ...  This finding is expected given the hypothetical dependence of learning transfer on the similarity between the trained task and the actual task, and the properties of the immersive virtual training used  ... 
doi:10.3389/frvir.2020.604008 fatcat:tr3thlwexrgrje3ab66y5dnjaa

Virtual Reality Platforms For Education and Training in Industry

Eberhard Bluemel, Wilhelm Termath, Tina Haase
2009 International Journal of Advanced Corporate Learning  
Actions on machinery and plants are trained in individual lessons on an immersive virtual model.  ...  Developing, testing and operating complex machinery and repairing it under time pressure if it breaks down are some of the new skills professionals in many occupations have to learn as quickly as possible  ...  The underlying concept is based on the methodical analysis of various assembly and maintenance tasks and classified features of applicable training environments based on virtual technologies that serve  ... 
doi:10.3991/ijac.v2i2.870 fatcat:44roke5gmbghjhxuleyxcdputy

Interactive Anatomy-Augmented Virtual Simulation Training

Michelle Aebersold, Terri Voepel-Lewis, Leila Cherara, Monica Weber, Christina Khouri, Robert Levine, Alan R. Tait
2018 Clinical Simulation in Nursing  
Students demonstrated their ability to place a nasogastric tube (NGT) after being randomly assigned to usual training (Control group) or an iPad anatomy-augmented virtual simulation training module (AR  ...  , and promoting learning and understanding.  ...  Acknowledgments Funding: This work was supported by a grant from the National Institutes of Health (NIGMS), Bethesda MD. to  ... 
doi:10.1016/j.ecns.2017.09.008 pmid:29861797 pmcid:PMC5978424 fatcat:asovak4hzfah5dryp3joq36s7y
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