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The 1st International Workshop on Virtual, Augmented, and Mixed Reality for Human-Robot Interaction

Tom Williams, Daniel Szafir, Tathagata Chakraborti, Heni Ben Amor
2018 The AI Magazine  
The 1st International Workshop on Virtual, Augmented, and Mixed Reality for Human-Robot Interaction (VAM-HRI) was held in 2018 in conjunction with the 13th International Conference on Human-Robot Interaction  ...  , and brought together researchers from the fields of Human-Robot Interaction (HRI), Robotics, Artificial Intelligence, and Virtual, Augmented, and Mixed Reality in order to identify challenges in mixed  ...  Whitney, Rosen, and Tellex and Tan Augmented and Mixed Reality for Human-Robot Interaction Unlike virtual reality technologies, augmented and mixed-reality systems do not attempt to transport their  ... 
doi:10.1609/aimag.v39i4.2822 fatcat:y3x47u6cqffjbc46tpacvxn7lu

TOKCS: Tool for Organizing Key Characteristics of VAM-HRI Systems [article]

Thomas R. Groechel, Michael E. Walker, Christine T. Chang, Eric Rosen, Jessica Zosa Forde
2021 arXiv   pre-print
Frameworks have begun to emerge to categorize Virtual, Augmented, and Mixed Reality (VAM) technologies that provide immersive, intuitive interfaces to facilitate Human-Robot Interaction.  ...  To showcase the tool's capability, TOKCS is applied to the ten papers from the fourth VAM-HRI workshop and examined for key trends and takeaways.  ...  Any opinions, findings, and conclusions or recommendations expressed in this material are those of the authors and do not necessarily reflect the views of Draper.  ... 
arXiv:2108.03477v2 fatcat:ubfq2dx7ifao7emzilreirem7a

Mirrorlabs - creating accessible Digital Twins of robotic production environment with Mixed Reality

Doris Aschenbrenner, Jonas S.I. Rieder, Danielle van Tol, Joris van Dam, Zoltan Rusak, Jan Olaf Blech, Mohammad Azangoo, Salo Panu, Karl Kruusamae, Houman Masnavi, Igor Rybalskii, Alvo Aabloo (+10 others)
2020 2020 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)  
How to visualize recorded production data in Virtual Reality? How to use state of the art Augmented Reality displays that can show robot data?  ...  This publication gives details on the implementation and demonstrates the use as a data analysis tool in the context of scientific exchange within the area of Mixed Reality enabled human-robot co-production  ...  Acknowledgments The authors would like to thank the funding of EIT Manufacturing for the project "MirrorLabs" that made this research possible.  ... 
doi:10.1109/aivr50618.2020.00017 fatcat:t7x5scur7neipmgvjnagkeiura

Augmented, Mixed, and Virtual Reality Enabling of Robot Deixis [chapter]

Tom Williams, Nhan Tran, Josh Rands, Neil T. Dantam
2018 Lecture Notes in Computer Science  
Recent work in augmented, mixed, and virtual reality stands to enable enormous advances in robot deixis, both by allowing robots to gesture in ways that were not previously feasible, and by enabling gesture  ...  In this paper, we summarize our own recent work on using augmented, mixed, and virtual-reality techniques to advance the state-of-the-art of robot-generated deixis.  ...  Conclusion Virtual, augmented, and mixed reality stand to enable -and are already enabling -promising new paradigms for human-robot interaction.  ... 
doi:10.1007/978-3-319-91581-4_19 fatcat:lomkhl32hrfozcaavtk5qo3c7y

Challenges in the Effectiveness of Image Tagging Using Consumer-Grade Brain-Computer Interfaces [chapter]

Christopher Bellman, Ruba AlOmari, Albert Fung, Miguel Vargas Martin, Ramiro Liscano
2016 Lecture Notes in Computer Science  
and Mixed Reality ID Title Authors 1104 Mobile Augmented Reality based Annotation System: A Cyber-Physical Human System Constantin Scheuermann, Felix Meissgeier, Bernd Bruegge, and Stephan  ...  Reality in the Control Tower: a Rendering Pipeline for Multiple Head- Tracked Head-Up Displays Nicola Masotti, Francesca De Crescenzio, Sara Bagassi Session 5 -Augmented and Mixed Reality ID  ... 
doi:10.1007/978-3-319-40651-0_5 fatcat:peifoijsczbxrjuzw47xbxar2a

Where Robots and Virtual Agents Meet

Thomas Holz, Mauro Dragone, G. M. P. O'Hare
2008 International Journal of Social Robotics  
We are placing different agent systems for social interaction along Milgram's Reality-Virtuality Continuumaccording to the degree they are embodied in a physical, virtual or mixed reality environment-and  ...  For some time, however, both areas have started augmenting their agents' capabilities for social interaction using ubiquitous and intelligent environments.  ...  order to facilitate and augment human-robot interaction.  ... 
doi:10.1007/s12369-008-0002-2 fatcat:rprf2cfb45fbhgmureayaklczm

Mixed reality simulation for mobile robots

I.Y.-H. Chen, B. MacDonald, B. Wunsche
2009 2009 IEEE International Conference on Robotics and Automation  
Mixed Reality (MR) presents a world where real and virtual elements co-exist.  ...  Mobile robots are increasingly entering the real and complex world of humans in ways that necessitate a high degree of interaction and cooperation between human and robot.  ...  Mixed Reality Interaction Our method facilitates interaction between a real robot and virtual objects in the MR environment.  ... 
doi:10.1109/robot.2009.5152325 dblp:conf/icra/ChenMW09 fatcat:diowcmf7hrb7dldzondpy4ggja

Using Mixed Reality Agents as Social Interfaces for Robots

Mauro Dragone, Thomas Holz, G.M.P. O'Hare
2007 RO-MAN 2007 - The 16th IEEE International Symposium on Robot and Human Interactive Communication  
This paper details our wearable solution to combining physical robots and virtual characters into a Mixed Reality Agent (MiRA) through mixed reality visualisation.  ...  It describes a pilot study demonstrating our system, and showing how such a technique can offer a viable alternative cost effective approach to enabling a rich social interface for Human-Robot Interaction  ...  MIRA: MIXED REALITY AGENTS Contrary to traditional approaches, MiRAs can interact with both physical and virtual objects.  ... 
doi:10.1109/roman.2007.4415255 dblp:conf/ro-man/DragoneHO07 fatcat:gickqmht3rc5hdkvzrf6t7gfre

A Virtual Instructor Service-Oriented Architecture for Teaching Robotics in Mixed Reality

Jayfus T. Doswell, Pauline H. Mosley
2007 Journal of Computers  
Finally, we propose a Virtual Instructor as a mixed reality based instructional system that addresses these learning challenges and reduces the learning curve for robotics as well as enhances robotic instruction  ...  In this paper, we introduce the benefits of exploring new technologies for learning in the form of LEGO robotics and obtaining problem solving skills.  ...  The term mixed-reality environments defines various types of real-to-virtual human computer interfaces defined in Milgram's mixed-reality continuum as illustrated in Figure 1 [9] .  ... 
doi:10.4304/jcp.2.4.17-22 fatcat:4re2wu4u3bcynaiyewnn67rv6u

Augmented Reality for Robotics: A Review

Zhanat Makhataeva, Huseyin Atakan Varol
2020 Robotics  
Augmented reality (AR) is used to enhance the perception of the real world by integrating virtual objects to an image sequence acquired from various camera technologies.  ...  and control: trajectory generation, robot programming, simulation, and manipulation; (3) Human-robot interaction (HRI): teleoperation, collaborative interfaces, wearable robots, haptic interfaces, brain-computer  ...  "), ( 2 ) ALL("augmented reality" AND NOT "mixed reality" AND "human-robot interaction") and ( 3 ) ALL("virtual reality" AND "human-robot interaction").  ... 
doi:10.3390/robotics9020021 doaj:a4cff00359374fcf99f0aa2b2771bc3a fatcat:upn3jaifw5barbodr5c2n73ucq

Fusing multiple sensors information into mixed reality-based user interface for robot teleoperation

Jie Zhu, Xiangyu Wang, Michael Rosenman
2009 2009 IEEE International Conference on Systems, Man and Cybernetics  
Mixed Reality commonly refers to the merging of real and virtual worlds to produce new visualization environments where physical and digital objects co-exist and interact in real time.  ...  A simulation platform to test the Mixed Reality interface for teleoperation is also discussed in this paper.  ...  All their work focused on applying Augmented Reality in teleoperation and ignored other sub-modes of Mixed Reality and Augmented Virtuality.  ... 
doi:10.1109/icsmc.2009.5346781 dblp:conf/smc/ZhuWR09 fatcat:5w352gcbcfh3pe6bpadxcsgzou

Special Issue on Mobile and Wearable Interaction

Michael Rohs, Florian Echtler
2022 I-COM: A Journal of Interactive and Cooperative Media  
"Evaluation of Mixed Reality Support for Bridge Inspectors using BIM Data" by Riedlinger et al. presents a mobile mixed reality and virtual reality prototype that allows building inspectors to investigate  ...  His work focuses on novel interaction techniques for mobile devices, the use of sensors for mobile interactions, mobile haptic feedback, and the integration of physical and virtual resources in human-computer  ... 
doi:10.1515/icom-2022-0027 fatcat:sa5hb7hcvjg2jirbicqu4x5u6a

Contents: (Adv. Funct. Mater. 39/2021)

2021 Advanced Functional Materials  
Small is the very best interdisciplinary forum for all experimental and theoretical aspects of fundamental and applied research at the micro and nano length scales.  ...  concepts, and in-depth reviews of all things micro and nano. Advanced Materials has been bringing you the best in materials research for over twenty-five years.  ...  Cheng* ................2008347 Nanowire-Based Soft Wearable Human-Machine Interfaces for Future Virtual and Augmented Reality Applications Future augmented reality and virtual reality systems may be imperceptible  ... 
doi:10.1002/adfm.202170288 fatcat:nuwghtr4qvhmvgbewm7tbcyshu

Augmented Reality Approach for a User Interface in a Robotic Production System [chapter]

Bernard Schmidt, Adrian Sánchez De Ocãna Torroba, Göran Grahn, Ingemar Karlsson, Amos H.C. Ng
2022 Advances in Transdisciplinary Engineering  
This paper presents the work of development and initial testing of an augmented reality approach to provide a user interface for operators that could be a part of a robotic production system.  ...  The implemented interface uses HoloLens 2 mixed reality device to visualize in real-time information obtained from a robot controller as well as from simulation.  ...  Acknowledgments This work was partially financed by the Knowledge Foundation (KKS), Sweden, through the Virtual Factory with Knowledge-Driven Optimization profile (2018-2026), and ACCURATE project (2021  ... 
doi:10.3233/atde220143 fatcat:zcf2ncjrcbexdo5mhujfhl2l6y

RoboTable: An Infrastructure for Intuitive Interaction with Mobile Robots in a Mixed-Reality Environment

Haipeng Mi, Aleksander Krzywinski, Tomoki Fujita, Masanori Sugimoto
2012 Advances in Human-Computer Interaction  
in a mixed-reality environment.  ...  This paper presents the design, development, and testing of a tabletop interface called RoboTable, which is an infrastructure supporting intuitive interaction with both mobile robots and virtual components  ...  Several research approaches in this field, including tabletop interaction, tangible user interfaces (TUIs), augmented reality, and mixed-reality, show great promise for bringing new interaction styles  ... 
doi:10.1155/2012/301608 fatcat:hxsiehnfurfs5j6yznagtkgaj4
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